Scoble, quoting his son today, said about the truest words I have read in a while. He said that Second Life is addicting.
Man, is it ever. After I had my own little temper tantrum this past weekend brought on by my inability to figure out how to build a suitable home in Second Life, I ventured back into the Second Life world. Six hours later, I was all fixed up.
With a nice, big house in an active area, with a pool, a plasma TV on the wall and a radio that plays classic rock music for anyone who happens by. My old house, in a quiet residential neighborhood, is up for sale.
It took some time, but I had no choice. I got hooked. At dinner Sunday night I found myself thinking about buying the land next to my new crib. Not since Civ. III has something like that happened.
Second Life may or may not be an OS, but it is, for many, the future of online interaction. It’s not Microsoft that should be quaking in its boots- it’s Myspace, et al.
As soon as enough people figure out how to get set up and do cool stuff in Second Life, I believe it will take dominant control over the interactive space. It’s what Sims Online should have been combined with what many of the social networking sites are trying to become.
There is certainly the potential for an insider crowd or crowds to develop in Second World, but that’s to be expected if it is to mirror the workings of our first lives. For example, I see all kinds of cool stuff being done by Eric Rice and others, but I have no idea how to get involved in that sort of mega-private development. You can buy a private island, but it is very expensive at over $1000 for the land, plus $195 a month for maintenance. But like anything else, if I want to know bad enough, I’ll hang around the action and ask questions until I figure it out.
In the meantime, if anyone wants to visit my Second Life house, it’s called Rancho DeNada and is located at Sibine (138,79). There’s a pool, a dance floor, a couple of hot tubs and some music.
And, with any luck, that’s just the start.